Udemy – Figma UI/UX Complete Bootcamp: Design 8 Job-Ready Projects

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About Course

“UI/UX Designer တစ်ယောက်အနေနဲ့ ကိုယ့်ရဲ့ Prototyping Skills ကို နောက်တစ်ဆင့်တက်လှမ်းဖို့ အချိန်တန်ပြီလို့ ခံစားနေရပြီလား။ ဒါဆိုရင် ဒီ Figma Master Class က သင့်အတွက် အကောင်းဆုံးပါပဲ။ ဒီသင်တန်းမှာ Ride-Sharing, Chat, နဲ့ Shoe Shop App တွေလိုမျိုး လက်တွေ့ကျတဲ့ ပရောဂျက်တွေကနေတဆင့် Prototyping ရဲ့ အနုပညာကို အပြည့်အဝလေ့လာရမှာပါ။

 

ဒီသင်တန်းက သင့်ကို Prototyping ရဲ့ အခြေခံအဆင့်ကနေစပြီး Zooming Hover လို အမိုက်စား Prototyping တွေ၊ Accordion လိုမျိုး နည်းစနစ်ကျတဲ့ပုံစံတွေကို လက်တွေ့ကျကျ Keyboard နဲ့ ရိုက်ပြတာမျိုးတွေအထိ ပိုင်နိုင်အောင် သင်ပေးသွားမှာပါ။ “On Drag” Trigger ဘယ်လိုအလုပ်လုပ်လဲဆိုတာကိုလည်း လက်တွေ့ကျကျ သိသွားပါလိမ့်မယ်။

 

အတွေ့အကြုံရှိသည်ဖြစ်စေ၊ မရှိသည်ဖြစ်စေ ဒီသင်တန်းကို တက်ရောက်နိုင်ပါတယ်။ Figma ပရိုဂရမ်ကို ပိုမိုကျွမ်းကျင်ချင်သူတွေနဲ့ Prototyping နည်းပညာကို နှံ့နှံ့စပ်စပ်လေ့လာချင်သူတွေအတွက် ဒီသင်တန်းက အကောင်းဆုံးရွေးချယ်မှုတစ်ခု ဖြစ်ပါလိမ့်မယ်။”

 

Udemy Original Course Link

 

Description

In this Figma bootcamp, students will dive deep into the fundamentals and advanced techniques of mobile app design. Through hands-on projects, they will learn to create high-fidelity UI/UX designs and interactive prototypes for real-world applications. Each project will help build core skills in layout, navigation, user flow, and interactive elements using Figma’s powerful design tools.

Project 1: Ride-Sharing Mobile App

  • Overview: Design a sleek and functional ride-sharing app, focusing on user-centered interfaces for a seamless ride-booking experience.

  • Learning Outcomes:

    • Creating a map interface for user pick-up/drop-off points

    • Designing a ride booking screen with options for ride types (e.g., standard, luxury, carpool)

    • Developing ride selection options (vehicle type, fare estimate, time of arrival)

    • Designing trip options (e.g., scheduling rides, favorite locations)

    • Building profile pages (user profile, payment methods, trip history)

    • Prototyping key user flows (booking a ride, selecting a driver, viewing ride details)

    • Interactive animations for map transitions and route details

Project 2: Shoe Shop E-commerce App

  • Overview: Build a modern and engaging e-commerce app for a shoe store, focusing on visually appealing product displays and user-friendly navigation.

  • Learning Outcomes:

    • Designing a home page with featured products and categories

    • Creating a bottom navigation bar for easy access to key sections (Home, Categories, Cart, Profile)

    • Developing a product details page with high-quality images, descriptions, and sizes

    • Implementing an “Add to Cart” feature with feedback animations

    • Designing a shopping cart page with options to modify items, apply discounts, and proceed to checkout

    • Adding animations for interactive prototypes to create a more immersive shopping experience

    • Prototyping user flows such as adding products to the cart, viewing details, and checking out

Project 3: Chat App UI/UX

  • Overview: Create a user-friendly and visually appealing chat app, focusing on messaging interfaces, notifications, and user interactions.

  • Learning Outcomes:

    • Designing a chat interface with messages, timestamps, and read receipts

    • Building a contacts list with options to search and start new conversations

    • Creating user profiles with settings, status updates, and notifications

    • Developing group chat interfaces with unique designs for multiple participants

Project 4: Music Player Mobile App

  • Overview: Design a sleek and intuitive music player app interface with album covers, playlist management, and playback controls.

  • Learning Outcomes:

    • Designing a home screen with featured playlists, recent tracks, and suggested songs

    • Building a now-playing screen with album art, playback controls, and song information

    • Creating a browse and search feature for finding songs, albums, and artists

    • Adding animated transitions for song changes, shuffle, and playback animations

    • Prototyping user flows for playing music, navigating playlists, and managing favorites

Types of Prototypes That You Will Learn in This Course:

  • Discussing the Types of UI Animation.

  • Destination, Trigger, Action and animation.

  • Prototype Settings,Testing & Sharing Prototypes.

  • How On Drag Trigger Works.

  • How On Click Trigger Works.

  • How While Hovering Trigger Works.

  • How After Delay Trigger Works.

  • Prototype Action-Navigate to and Change to.

  • Open overlay.

  • Toggle, Checkbox, Eye off on, radio.

  • Accordion Prototyping.

  • Tab Bar Prototyping.

  • Video interaction Prototyping.

  • Zooming Hover Prototyping.

  • Card Carosel Drag animation prototyping.

  • Sticky Scroll animation.

  • Range Slider Prototyping.

  • Text Animation Prototyping.

  • Notification Effects Prototyping.

  • animated card effect.

  • Switch and Toggle Button.

  • Conditional and set-variable.

  • Delete Prototyping using set variable.

  • Hide Show using Boolean.

  • App Screen Advance Prototyping.

  • Advance Prototyping Techniques.

  • Advance  prototype using Button Variants.

  • Animated Slider.

  • Real Time Typing Keyboard Prototyping.

Key Takeaways from the Bootcamp:

  • Deep understanding of UI/UX principles for mobile apps

  • Hands-on experience in interactive prototyping and animations

  • Best practices in mobile app navigation and user interaction

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What Will You Learn?

  • Figma Prototyping ကို အခြေခံအဆင့်မှ အဆင့်မြင့်အထိ လေ့လာရပါမည်။
  • အမှန်တကယ် အသုံးပြုနေသော App များအတွက် Prototyping ၏ အသုံးချနည်းများကို သင်ယူရပါမည်။
  • Zooming Hover Prototyping လုပ်နည်းကို လေ့လာရပါမည်။
  • Prototypes အမျိုးအစား အမျိုးမျိုးအကြောင်းကို သင်ယူရပါမည်။
  • Accordion Prototyping လုပ်နည်းကို လေ့လာရပါမည်။
  • အဆင့်မြင့် Prototyping နည်းစနစ်များကို သင်ယူရပါမည်။
  • Real Time Typing Keyboard Prototyping လုပ်နည်းကို လေ့လာရပါမည်။
  • On Drag Trigger ၏ အလုပ်လုပ်ပုံနှင့် အသုံးချနည်းကို သင်ယူရပါမည်။

Course Content

Udemy – Figma UI/UX Complete Bootcamp: Design 8 Job-Ready Projects

  • 03:40
  • 02. Module 1-Introduction to Figma & Tool Overview
    40:51
  • 03. Module 2-Layouts & Canvas Setup
    19:11
  • 09:56
  • 05. Module 4-Typography in Figma
    27:34
  • 06. Module 5-Color Theory & Effects
    21:13
  • 10:21
  • 12:50
  • 09. Module 8-Auto Layout & Constraints
    15:46
  • 10. Module 9-Grid & Column Systems
    15:03
  • 11. Module 10-Ware-framing (Low & High Fidelity)
    18:16
  • 12. Module 11-Variables in Figma
    18:27
  • 13. Module 12-Design System & Style Guide
    10:40
  • 14. Module 13-Adding Videos & Rich Media
    07:54
  • 15. Module 14-Sharing, Exporting & Developer Hand off
    10:25
  • 16. Module 15-Figma Plugins & Assets
    11:25
  • 17. Module 16 – UIUX Design Patterns
    13:54
  • 18. Getting Started Figma Prototyping Files (Resource)
    09:57
  • 19. Prototyping Theory
    11:03
  • 20. Prototyping Basic-Level
    42:17
  • 21. Prototyping Mid-Level
    01:04:31
  • 22. Prototyping Advanced-Level
    01:02:57
  • 23. Food Order Mobile App UIUX Project – 1
    02:06:00
  • 24. Uber Ride Sharing App UIUX Project-2
    04:56:50
  • 25. Shoe Sop E-Commerce App UIUX Project – 3
    03:01:07
  • 26. Chat App UIUX Project-4
    06:59:08
  • 27. Music Player APP UIUX Project – 5
    03:12:13
  • 28. E-commerce Web App UIUX Project – 6
    05:54:46
  • 29. Netflix Clone Web App UIUX Project – 7
    07:13:49
  • 30. Airbnb Mobile App Clone UIUX Project – 8
    07:24:39

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